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"The Marionette" Carol Doll
Active

"The Marionette" Carol Doll

TypeSingles

No bio available.

Profile

Character Info

Nickname"The Marionette"
Real NameCarol Doll
Height5'9"
Weight148 lbs
HometownSalem, Massachusetts
Theme Song Title"Shadows in the Night"
Theme Song ArtistAtmospheric Warrior Anthem | Dark Nordic Trap
EntranceThe lights go dark in the worn-down building, casting shadows everywhere. As "Shadows in the Night" by Atmospheric Warrior Anthem | Dark Nordic Trap blares throughout the place. Carol Doll crawls her 5'9” Gothic ass out from the shadows of the bleachers in front of the announcer team. While her music still blares throughout the building, she crawls down in front of the two rusted white bleachers and begins her slithering way into the ring.

Dressed in her usual black-and-red leather-style top with straps, buckles, and metal rings; matching short black wrestling trunks with red detailing; and, as always, showing off her lower half in torn black fishnet stockings covering her legs, with leather garter straps around her thighs. She slithers around the ring like a marionette as she waits for the bell.
AppearanceCarol Doll is 5'9", 148 lbs., with a lean, athletic build and pale complexion. She has long, vivid blood-red hair, worn messy with loose strands and braids decorated with small metal rings. Heavy, smeared black makeup surrounds her eyes, with dark streaks running beneath them, and she wears dark lipstick. She has several facial and ear piercings, along with dark gothic-style tattoos on her arms and body.
Her wrestling outfit is primarily black and blood-red, consisting of a distressed black-and-red leather-style top with straps, buckles, and metal rings. She wears matching short black wrestling trunks with red detailing, hanging straps, chains, and metal hardware. Torn black fishnet stockings cover her legs, with leather garter straps around her thighs.
Her arms feature torn fishnet sleeves, black leather straps, studded wristbands, and bracers. Around her neck, she wears a thick black studded choker with a large metal ring, along with several gothic necklaces.
She finishes the look with knee-high black platform combat boots covered in multiple straps and silver buckles. Overall, Carol has a dark gothic-punk, damaged-marionette appearance that matches her nickname, “THE MARIONETTE.”
Moveset

In Ring Data

Basic Moves (List)

ropkick
Enzuigiri
Snap Suplex
Dragon Screw
Running Knee
Headscissors Takedown
Springboard Crossbody
Codebreaker
Russian Legsweep
Bulldog
Roundhouse Kick
Diving Crossbody
Arm Drag
Satellite DDT
Moonsault

Signature Moves (List)

Broken Doll
Cut the Strings
Dollhouse Drop
Dead Doll Walking
Porcelain Shatter

Special Move 4

Doll Parts — Poison Rana

Special Move 5

Pull the Strings — Springboard DDT

Finisher #1

Dead Marionette

Finisher #1 Description

Avalanche flipping piledriver.

Finisher #2

Final Curtain

Finisher #2 Description

Top-rope corkscrew moonsault.

Submission Finisher

The Marionette’s Strings

Submission Finisher Description

Carol traps her opponent in a modified octopus stretch, twisting the arm, neck, and upper body while wrapping herself around them like tightening puppet strings. She increases the pressure until they submit or can no longer continue.

In-Ring Personality

Carol is vicious, calculated, withdrawn, and unnervingly calm. She can methodically stalk and punish an opponent, then suddenly explode into fast, reckless, high-flying offense. She rarely wastes time shouting or showing off. Instead, she uses cold stares, strange movements, and eerie pauses to unsettle opponents.

In-Ring Tactics

Carol combines deathmatch aggression with speed and aerial attacks. She targets the neck, arms, and back to weaken opponents for The Marionette’s Strings. Against larger wrestlers, she uses kicks, springboards, evasive movement, and high-risk attacks instead of trying to overpower them. In hardcore and deathmatch situations, her preferred weapons are the staple gun and steel meat mallet.

Always Do

Blend high-flying moves with calculated brutality. Target weak spots. Use marionette-like movements and unsettling pauses. Take bigger risks as matches get more violent. Show Carol’s high pain tolerance and make her more dangerous when opponents think they have finally beaten her.

Never Do

Do not beg for mercy, fear weapons, act silly, celebrate too much, or wrestle like a powerhouse. Do not rely on weapons in every match. Carol should still be a dangerous wrestler even without them.

Appearances

Event History

This character has not appeared on any events yet.
Championships

Title History

This character has never held a championship.
Written Work

Roleplays